Some exciting robotics and coding activities have been happening at BIS recently. The students enjoy several projects and games with the mBots, allowing them to practise their designing, building, programming and controlling skills. Let's take a quick look below!
Soccer Bots
Inspired by the BIS sporting month, the students were given the opportunity to express their passion for football by playing robot football.
The Soccer Bots project is an introduction to Makeblocks coding. Students were able to adapt basic code to control a mBot robot. The students teamed up in pairs and challenged each other in a custom-built stadium just for robots.
The students could change the programming to speed up or slow down the robots. They can also change command keys to suit their preference for key configurations. This was a fun way to introduce some basic coding and robotics.
The students also developed different game tactics and goal-scoring strategies to win games. Students not controlling the robots were keeping scores, refereeing games, commentating and designing their own class tournaments.
Soccer Bots was a successful project and gave all students the opportunity to participate in an alternative STEM-adapted sport for the BIS sports month.
A-mazing
The students can use pre-cut walls on a purpose-built grid to build their maze. Each player will have a chance to go through the maze, and the one that took the shortest time to complete the journey wins. This activity is excellent for practising their sense of orientation as the robot constantly changes its direction.
Monster Hunters
On the same grid, two players team up to be hunters, and the other two will be monsters. The hunters will need to “catch” the monsters by touching them. If a monster dies, it will be turned upside-down, and his teammate must save him. When both monsters are dead, the game finishes, and the survival time will be recorded. The team with the longest survival time wins.
World Cup Final
In this project, Year 8 students are building a football stadium with cardboard and light bulbs. Each student is responsible for a part of it, and in the end the product can be used as a robotics arena.
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Inspired by the traditional Japanese game of Sumo, the students will need to design and build their “attacking device”, which will be attached to the robots. The two robots will then try to push their opponent out of a circle. The device's design is crucial as it needs to be strong enough to hold up the opponent's force.
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Year 10 students have entered an exciting stage of the vertical garden project. Their self-watering systems are now attached to a metal frame for testing. Hydroponic planters will be put inside the bottles. The sensors will hopefully detect a lowered water level and trigger the pump to give out water.
Drone Race
In our drone ASP class, students practice their drone flying skills on a race track. The challenging part is to stabilize the drones when going through the obstacles. With enough practice, the students could be ready for a race!
That’s not all!
There will be more fun activities with the coding of the robots in the future, so please stay tuned!
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