華美外國語學校(香港部)2022-2023年度 STEAM WEEK 圓滿結束
2023-06-16
发布于广东
2022-2023年度
STEAM 是代表科學(Science) 、科技(Technology) 、工程(Engineering)、藝術(the Arts) 及數學(Mathematics)各英文譯寫的首字母縮略詞。推動STEAM 教育是配合全球的教育趨勢,以裝備學生應對21世紀社會及全球因急速的經濟、科學及科技發展所帶來的轉變和挑戰。在香港現行課程中,STEAM 教育是透過常識科、科學、科技及數學教育學習領域推動。
STEAM is an acronym of Science, Technology, Engineering, Arts and Mathematics. The promotion of STEAM education is in line with global educational trends to equip students to cope with the changes and challenges brought about by the rapid economic, scientific, and technological development of society and the world in the 21st century. In the current curriculum in Hong Kong, STEAM education is promoted through the fields of common sense, science, technology, and mathematics education.
STEAM 教育的重點在於強化學生在科學、科技及數學教育各學習領域及跨學習領域的綜合和應用知識與技能的能力。
The focus of STEAM education is to strengthen students' ability to integrate and apply knowledge and skills in various fields of science, technology, and education, as well as across learning domains.
以下為推行 STEAM 教育學習活動的兩個建議模式
模式一
Model 1
建基於一個學習領域課題的學習活動,讓學生綜合其他學習領域相關的學習元素。
The following are two suggested models for promoting STEAM educational learning activities: Mode 1 To build a learning activity based on a topic in a learning field, allowing students to integrate learning elements related to other learning fields.
模式二
Model 2
通過專題研習讓學生綜合不同學習領域的相關學習元素。
Students are allowed to integrate the relevant learning elements in different learning areas through a thematic study.
同學們分為小學組和中學組進行比賽。比賽反響強烈,同學們積極參與,發揮想象,創造了各式各樣的裝置來保護雞蛋。
The students are divided into primary school groups and middle school groups to compete. The competition response was strong, the students actively participated in the competition, playing their imagination and creating various devices to protect the eggs.
一等獎
First Prize
二等獎
Second Prize
三等獎
Third Prize
中二及以上年級的學生則參與了專題研習活動
Students in grade two and above participated in the thematic study
專題研習就是學生自行設定一個基於現實生活場景的主題,圍繞著完成這個主題,自己進行探索,解決一個個問題,不斷的試錯修正自己的解決方案,最後發佈自己的作品,根據他人的回饋來反思和調整自己的設計方案。
Thematic study means that students set a theme based on real life scenes by themselves,then explore and solve problems by themselves in the process of completing the theme, constantly try and make mistakes to correct their own solutions, finally release their own works, and reflect and adjust their own designs based on the feedback of others.
在整個過程中每個學生都是主導者,並且深度參與其中。過程中學生要學會團隊協作,溝通和自我管理。
Each student is the leader and deeply involved throughout the entire process, during which students need to learn teamwork, communication, and self-management.
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★ ★ ★
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一等獎
First Prize
二等獎
Second Prize
三等獎
Third Prize
本次活動中,同學們還展示出了驚人的演講天賦。為了鼓勵學生,我們還特別頒發了優秀演講者獎,以此來鼓勵那些在此次活動中那些勇敢走上舞台的講者。
The students also demonstrated astonishing talent in public speaking in this activity. In order to encourage students, we also presented a special outstanding speaker award to encourage those speakers who bravely stepped onto the stage in this event.
最後,我們再次感謝華美外國語學校(香港部)為此次STEAM WEEK提供的支持和協助。此次活動不僅讓學生們接觸到最新的STEAM教育理念,更展示了學生們的創新能力、團隊協作精神和語言藝術能力,是一次非常成功的STEAM教育實施活動。讓我們期待下一次的STEAM盛宴!
Finally, we would like to express our gratitude to Huamei Foreign Language School (Hong Kong Department) for providing support and assistance to STEAMWEEK this time. This activity not only exposed students to the latest STEAM education concepts, but also showed their innovation ability, teamwork spirit, and language art ability. It was a very successful STEAM education implementation activity. Let's look forward to the next STEAM feast!
圖片:駱家琦
編輯:肖誌翔
翻譯:呂 婧
文稿:鄔得天
審核:劉啟彬
声明: 本文内容为国际教育号作者发布,不代表国际教育网的观点和立场,本平台仅提供信息存储服务。
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